![]() A2A is alive and kicking, building the foundations for the future and fully focused on Microsoft Flight Simulator. Scott says that once the beta team has tested the aircraft for around two weeks, they will have better visibility about a true release state for the package! With that said, the current Accu-Sim Comanche 250 for Microsoft Flight Simulator continues to be worked on “ at a feverish pace“ and, if all goes well, should be ready for test flying by the beta team in just a few days. This new tech, right out of the gates, spot on.”, said Scott. Just to get this right before required about 100 sim load/tweak/load actions. Speed, attitude, climb rate, ball deflection and rudder required were spot on. So I took the Comanche up to test this so I could “tune it” in the sim. It’s just pure habit and instinct because, after many hours of flying the brain automates this action. When a pilot adds power in an airplane, he or she naturally and without consciousness, applies forward pressure on the yoke. However I learned something, that we as pilots do things in the cockpit subconsciously. It’s like a nice broken in pair of shoes. And I thought “that’s not right.” Now keep in mind, I’ve flown this Comanche since 2012, over 1000 hrs. 0:00 / 15:33 Attack Helicopter Dating Sim: Comanche JakeTheGreat 1.79K subscribers Subscribe 35 1.2K views 4 years ago Please share if you enjoyed this video It really helps me grow this. To give an example, the first time we built the Comanche using the new physics tech I added full power and the nose went way up. Just by building the actual airplane, prop and engine. “The new Accu-Sim engine is so impressive it can tell us how an airplane will fly before we even fly it. Has an example of what is possible with the new Accu-Sim, Scott told a small story that shows how Accu-Sim is capable of accurately simulate an aircraft’s behavior by simply building the actual airplane, prop, and engine: Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogics Voxel engine, which renders organic and lifelike terrain and realistic. Scott says that the new Accu-Sim is light years ahead of what they had before and will carry A2A long into the future. Hopefully, in the future, we will have the chance to fly them all in MSFS! The Comanche cockpit in P3D.While this has been unfortunate for those who’ve enjoyed A2A’s work over the years, it’s been for a good cause. ![]() The studio is widely regarded as one of the best third-party developers of airplanes for flight simulation, with many classics for older platforms such as the Comanche, the Cherokee, or the Spitfire and P-51 warbirds. Time will tell how much more we will have to wait for A2A’s highly anticipated first entry in Flight Simulator. This is probably where the Comanche 250 will come in, as a testbed for Accu-Sim in MSFS, paving the way for the Aerostar and all the other amazing airplanes that A2A will certainly create for MSFS. Things should pick up some pace after they have a system in place for the new sim, which should allow production to go back to normal. Scott revealed that getting A2A’s technology to MSFS has been a huge task, but the team is committed to their high quality standards, which has the downside of needing a slow development process at first. ![]() It’s being called as a “new Comanche” (remember that A2A’s Comanche 250 was already available for FSX and P3D). ![]() The news was candidly revealed on A2A forums, without many additional details. This is where the real news comes in because, in the meantime, Scott Gentile has revealed that their Piper Comanche 250 will now be A2A’s first airplane to be released for Flight Simulator! The Aerostart 600 from A2A Simulations will still be coming to MSFS, although it will probably take a bit more time that anticipated at first.
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